vs.Leontiev维果斯基与莱昂蒂耶夫,208
Vygotskiancultural-historicaltradition,mediation in维果斯基文化历史传统,关于中介的理论方法,203,205,206—8
W
WaagSociety沃格协会,394
Wagner,I. 瓦格纳,168
Wajcman,J.维基克曼,88,89,97
Wakita,A.沃基塔,335
Walker,M.沃克,392
wall displays,large大屏显示墙,362—4
Walther,J.B.沃尔瑟,77,78
Wang,H.王,434
Watson,J.D.沃森,15
wearable computing可穿戴计算,352
Web2.0一个利用Web的平台,由用户主导而生成的内容互联网产品模式,129,236,375,427
Webb,S.韦布,429
Weber,K.韦伯,154
Weber,M.韦伯,192
web-experience网络体验,62
WebKinz一个儿童网站,239
web-mediated activities 以网页为中介的活 动,61
Wegner,D.M.韦格纳,34
Weiser,M.韦泽,159,374,376
WELL(discussionforum)一个论坛,238
Wellman,B.韦尔曼,238,434
Wellner,P.韦尔纳,271
Welser,H.T.韦尔泽,244
Wenger,E.温格,418
Wertsch,J.沃茨奇,208
Wettach,R.韦塔尔,354
Whalen,J.惠伦,225
Whittaker,S.惠特克,192,210
Wieder,D.L.维德尔,219-20
Wiener,N.维纳,15-16
Wi-Fi(wirelessInternet)无线网络,51,389
WikiCity Rome维基城市罗马,394
Wikipedia维基百科,241,243,244,245
Wilde,D.怀尔德,180
Willard,N.威拉德,81
Williams,A.L.威廉姆斯,431
Williams,R.威廉姆斯,89,131
Williams,S.威廉姆斯,390
Wilson,G.威尔逊,354
Wilson,M.威尔逊,150
Wilson,T.D. 威尔逊,63
Wilson Center “Serious Games Initiative"威尔逊中心“严肃游戏计划”413
Winner,L.温纳,103
Winograd,T.威诺格拉德,144,146—7,148,149
Winters,N.温特斯,403
wireless leash无线控制,96
Wittgenstein,L.维特根斯坦,165
WMUTE games ( Wireless, MobileUbiquitous Technologies in Education)教育游戏中的无线移动普适技术,415
Wolf,J.沃尔夫,391
Woolgar,S.伍尔格,88
word processors文字处理器,107
数字技术研究(世哲手册)
760