{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"13a8d12f-fb2c-4d05-a501-68bf7c192d34","title":"技术至死 数字化生存的阴暗面","author":null,"edition":null,"publisher":null,"year":null,"isbn":"0120136503","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"13a8d12f-fb2c-4d05-a501-68bf7c192d34","id":"13a8d12f-fb2c-4d05-a501-68bf7c192d34","uuid":"13a8d12f-fb2c-4d05-a501-68bf7c192d34","title":"技术至死 数字化生存的阴暗面","normalized_title":"技术至死数字化生存的阴暗面","author":null,"edition":null,"publisher":null,"year":null,"isbn":"0120136503","isbns":["0120136503","9787121227776"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":396,"navigation_url":"https://workshop.closeclaw.top/ai/book/13a8d12f-fb2c-4d05-a501-68bf7c192d34","title_url":"https://workshop.closeclaw.top/ai/title/%E6%8A%80%E6%9C%AF%E8%87%B3%E6%AD%BB%20%E6%95%B0%E5%AD%97%E5%8C%96%E7%94%9F%E5%AD%98%E7%9A%84%E9%98%B4%E6%9A%97%E9%9D%A2","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/13a8d12f-fb2c-4d05-a501-68bf7c192d34/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/13a8d12f-fb2c-4d05-a501-68bf7c192d34/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/13a8d12f-fb2c-4d05-a501-68bf7c192d34","page_url":"https://workshop.closeclaw.top/api/ai/books/13a8d12f-fb2c-4d05-a501-68bf7c192d34/page","search_url":"https://workshop.closeclaw.top/api/ai/books/13a8d12f-fb2c-4d05-a501-68bf7c192d34/search"},"page":{"printed_page":321,"pdf_page":335,"physical_index":335,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"ea86b8a61753e940d722e8b426b5f0150c8e38a5f7d79e8048d466a543307f49"},"chapter":"技术至死数字化生存的阴暗面","content":"为理解奖励的限制，我们需要放弃干巴巴的经济学术语，以及它简化的经济人假设，建立更复杂的人类行为观。格兰特认为，只有这样，我们才能认识到，“奖励不一定比强迫更可取；奖励有时会用来代替劝说过程，而这种代替，是民主社会要付出的真正代价；奖励是自愿交易，但这一点并不能平复它们带来的道德问题。”奖励机制和技术系统类似的地方就在这里：一旦扎下根来，就很难重做思考，取消它们；它们不容易融入杜威的探究过程，而且，由于太过有效，哪怕面临排山倒海的批评，也能轻易延续下来。\n\n猴子、性和可预见的威胁\n\n可惜啊，游戏化的顶尖倡导者们，只在功利主义的版图里上下求索，对将游戏奖励构建到社会和政治活动中，有可能为公民产生怎样的影响，从来不曾考虑。也许，他们认为，为了让人遵守交通规则、分类垃圾，给予游戏积分和奖励，跟直接给钞票是不同的。但真有多大的区别吗?或许真的没有现金转手，但很明显，人做事的动机改变了：此前，你遵守交通规则，是因为你在乎自己的安全，也在乎其他司机的安全；你分类垃圾，是因为你关心环境，而现在你这么做，却是因为好玩。大多数针对奖励计划的批评都站得住脚：一旦取消了游戏奖励，你不容易回到原来的习惯上。同样，奖励计划对人的性格有腐蚀性影响这一点同样说得通：有时候，我们希望公民出于正确的理由做正确的事，而不仅仅是因为这件事比玩《愤怒的小鸟》游戏还有趣。\n\n超人条件\n\n321","previous_page":320,"next_page":322}