{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"24410bf1-91f1-4e6b-9613-e64f0132d341","title":"The Stack On Software and Sovereignty","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9780262029575","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"24410bf1-91f1-4e6b-9613-e64f0132d341","id":"24410bf1-91f1-4e6b-9613-e64f0132d341","uuid":"24410bf1-91f1-4e6b-9613-e64f0132d341","title":"The Stack On Software and Sovereignty","normalized_title":"thestackonsoftwareandsovereignty","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9780262029575","isbns":["9780262029575"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":517,"navigation_url":"https://workshop.closeclaw.top/ai/book/24410bf1-91f1-4e6b-9613-e64f0132d341","title_url":"https://workshop.closeclaw.top/ai/title/The%20Stack%20On%20Software%20and%20Sovereignty","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/24410bf1-91f1-4e6b-9613-e64f0132d341/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/24410bf1-91f1-4e6b-9613-e64f0132d341/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/24410bf1-91f1-4e6b-9613-e64f0132d341","page_url":"https://workshop.closeclaw.top/api/ai/books/24410bf1-91f1-4e6b-9613-e64f0132d341/page","search_url":"https://workshop.closeclaw.top/api/ai/books/24410bf1-91f1-4e6b-9613-e64f0132d341/search"},"page":{"printed_page":"ix","pdf_page":9,"physical_index":9,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"b2f2ea08afede377f6405c7472772d9f4b2bf8d419fba2b395d5feba6af62ade"},"chapter":"Fheck The Stack |On Software and Sovereignty Benjamin H. Bratton","content":"Contents\n\n40. Programs, Subjects, and Zombie Jurisdictions 172\n\n41. Megastructure and Utopia 176\n\n42. Platform Cities 183\n\nAddress Layer 191\n\n43. Scale, Scope, and Structure 193\n\n44. Deep Address 197\n\n45. Objects in The Stack 200\n\n46. Addressability and Technique 205\n\n47. IPv6 207\n\n48. Communication and Composition 210\n\n49. Absolute Incommunication 212\n\n50. Distortion and Genesis 214\n\nInterface Layer 219\n\n51. What Interfaces Are 220\n\n52. Interfaces at Hand: From Object to Sign to Object 222\n\n53. The Interface as Layer 228\n\n54. Interfaces in The Stack 1: The Aesthetics of Logistics 230\n\n55. Interfaces in The Stack 2: Apps and Programming the Space at Hand 236\n\n56. Interfaces in The Stack 3: Theo-Interfaciality 239\n\n57. Geoscapes: Interfaces Drawing Worlds 243\n\nUser Layer 251\n\n58. Origins of the User 254\n\n59. Finding the Universal User 256\n\n60. Quantified Self and Its Mirror 260\n\n61. Trace and Frame 265\n\n62. Maximum User 267\n\n63. Death of the User 271\n\n64. Animal User 274\n\n65. AI User 277\n\n66. Machine User 279\n\n67. From User-Centered Design to the Design of the User 284\n\nix","previous_page":8,"next_page":10}