{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d","title":"分裂分析德勒兹 先验经验论与建构主义","author":null,"edition":null,"publisher":null,"year":null,"isbn":null,"requested_by":"printed_page","book":{"source_type":"original_book","book_id":"4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d","id":"4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d","uuid":"4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d","title":"分裂分析德勒兹 先验经验论与建构主义","normalized_title":"分裂分析德勒兹先验经验论与建构主义","author":null,"edition":null,"publisher":null,"year":null,"isbn":null,"isbns":[],"parsed":true,"ai_readable":true,"document_type":"book","page_count":327,"navigation_url":"https://workshop.closeclaw.top/ai/book/4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d","title_url":"https://workshop.closeclaw.top/ai/title/%E5%88%86%E8%A3%82%E5%88%86%E6%9E%90%E5%BE%B7%E5%8B%92%E5%85%B9%20%E5%85%88%E9%AA%8C%E7%BB%8F%E9%AA%8C%E8%AE%BA%E4%B8%8E%E5%BB%BA%E6%9E%84%E4%B8%BB%E4%B9%89","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d","page_url":"https://workshop.closeclaw.top/api/ai/books/4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d/page","search_url":"https://workshop.closeclaw.top/api/ai/books/4bd1f0d7-8363-46b4-a5b5-0c3ef555a01d/search"},"page":{"printed_page":257,"pdf_page":288,"physical_index":288,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"6598dcd5216c576630fe0211f1c4786d44726354b824b677069bd4bf770fad65"},"chapter":"第三章 起源与重复","content":"五、晶体的虚拟性\n\n不断生成、变异与辗转折曲且往外扩散的影像生产于时间中，这团由无数影像构成的实际一虚拟回圈就如晶体般在时间中不断扩大增长。影像是在时间中的结晶，这便是德勒兹影像论最重要的命题。“晶体”曾是司汤达(Stendhal)的小说或巴什拉(GastonBachelard)的哲学中举足轻重的概念，即使两人的使用意义不同，有一点却是共同的，晶体意味在时间中的增长、改变、凝敛及沉积，晶体的形成使无形的时间变得可见，因为它是已逝时间的具体化身。德勒兹的影像是虚拟与实际在时间中相互缠裹回绕的结果，而且随着时间增长，回圈整体将愈展延，正如在时间中的结晶，一切现实则呈现于晶体之中。\n\n附录\n\n[1]DI,179。关于物体区分为虚拟与实际两部分，也可参考DR,269,358。\n\n257","previous_page":256,"next_page":258}