{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","title":"Bodies in code  interfaces with digital media","author":null,"edition":null,"publisher":null,"year":null,"isbn":"0415970164","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","id":"4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","uuid":"4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","title":"Bodies in code  interfaces with digital media","normalized_title":"bodiesincodeinterfaceswithdigitalmedia","author":null,"edition":null,"publisher":null,"year":null,"isbn":"0415970164","isbns":["0415970164","0415970156","9780415970167","9780415970150"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":348,"navigation_url":"https://workshop.closeclaw.top/ai/book/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","title_url":"https://workshop.closeclaw.top/ai/title/Bodies%20in%20code%20%20interfaces%20with%20digital%20media","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","page_url":"https://workshop.closeclaw.top/api/ai/books/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53/page","search_url":"https://workshop.closeclaw.top/api/ai/books/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53/search"},"page":{"printed_page":107,"pdf_page":120,"physical_index":120,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"fc74ea2ad956a871fc5093ed62a1b4e39898f68a0a2f49a6ac5679c98efc71ef"},"chapter":"bodies in code","content":"embodying virtual reality\n\ntactility and self-movement in the work of char davies\n\nVR is a literal enactment of Cartesian ontology, cocooning a person as an isolated subject within a field of sensations and claiming that everything is there, presented to the subject.\n\nRichard Coyne\n\nThe possession of a body in space, itself part of the space to be apprehended, and that body capable of self-motion in counterplay with other bodies, is the precondition for a vision of the world.\n\nHans Jonas\n\nYou are floating inside an abstract lattice not unlike the skeletal wireframe models familiar from three-dimensional graphics. You have no visible body at all in the space in front of you, but hear a soundscape of human voices swirling around you as you navigate forward and backward by leaning your body accordingly. Soon the Cartesian gridlines melt away as a forest clearing centering around a great old oak tree appears. Everything in your visual field seems to be constructed of light: branches, trunks, leaves shimmer with a strange luminescence, while in the distance there appears a river of dancing lights. Leaning your body forward, you move toward the boundary of the clearing and pass into another forest zone. You are now enfolded in a play of light and shadow, as leaves phase imperceptibly into darkened blotches and then phase back again, in what seems like a rhythmic perpetuity. Exhaling deeply causes you to sink down through the soil as you follow a stream of tiny lights illuminating the roots of the oak tree.\n\n107","previous_page":null,"next_page":108}