{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","title":"Bodies in code  interfaces with digital media","author":null,"edition":null,"publisher":null,"year":null,"isbn":"0415970164","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","id":"4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","uuid":"4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","title":"Bodies in code  interfaces with digital media","normalized_title":"bodiesincodeinterfaceswithdigitalmedia","author":null,"edition":null,"publisher":null,"year":null,"isbn":"0415970164","isbns":["0415970164","0415970156","9780415970167","9780415970150"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":348,"navigation_url":"https://workshop.closeclaw.top/ai/book/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","title_url":"https://workshop.closeclaw.top/ai/title/Bodies%20in%20code%20%20interfaces%20with%20digital%20media","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53","page_url":"https://workshop.closeclaw.top/api/ai/books/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53/page","search_url":"https://workshop.closeclaw.top/api/ai/books/4f7053d9-6508-49c8-9dd8-ec4dc5dadd53/search"},"page":{"printed_page":21,"pdf_page":34,"physical_index":34,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"fb8825c303f88257f19189a59ba5760a98b8e42775d2d84723439aa4624a1046"},"chapter":"bodies in code","content":"To think of the body as a body-in-code, then, is simultaneously to think of human existence as a prepersonal sensory being-with. As we will see, this is largely responsible for the promise of the digital, understood not as some autonomous moment in the history of technology but rather, first and foremost, as a stage in the ongoing technogenesis of the human.\n\nTo conceptualize this particular stage of our technogenesis—and the particular technical expansion of prepersonal bodily function that digital technologies facilitate—we will need to draw extensively on philosophical and psychological exploration of the \"body schema\" and the skin as a generalized sense organ. We will also need to develop a fundamentally or “essentially\" technical phenomenology of the body, one that takes as its primary task the elucidation of the originary technical basis of embodied experience. Part I of my study is devoted to this task. Not surprisingly, it progresses through and attempts to update the work of Maurice Merleau-Ponty, the phenomenologist most committed to the ontological dimension of (human) embodiment.\n\nThe discussion begins with two crucial and interrelated concepts of Merleau-Ponty's Phenomenology of Perception—namely, the absolute priority of the phenomenal body (largely akin to the operational perspective of the organism) and the primary role accorded bodily motility (i.e., the body schema) in the constitution of a systemic coupling between organism and environment. The argument ultimately aims to conceptualize a technics on the basis of (and adequate to) the chiasmic correlation of being and world that forms the heart of Merleau-Ponty's final unfinished project, as documented particularly in The Visible and the Invisible and Nature. In contrast to the clearly delineated (and still subordinate or secondary) dimension of technics associated with Merleau-Ponty's exploration of motor intentionality in the Phenomenology (a dimension famously telescoped in the example of the blindman's stick), such a technics must be capable of supporting—of being—the medium of human individual and collective individuation.\n\nThe theoretical argument of Part I gives way in Part II to a logic of singular exemplarity. In the four chapters of this section, theoretical analysis will be made immanent to sustained exploration of notable instances of digital culture—singular instances in which a \"body-incode\" functions to open the digital as a medium of prepersonal commonality. In line with our effort to restore virtuality as an originary technical element of human being and to expose mixed reality as its contemporary phenomenological dimension, these four chapters will implicitly narrate a progression backwards from the most artificial (and narrow) conception of virtual reality to the most natural (and broad) conception.\n\nINTRODUCTION\n\n21","previous_page":20,"next_page":22}