{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"8775e0ee-45b3-49e0-9051-2909d31de8ea","title":"数字工厂","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787523600474","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"8775e0ee-45b3-49e0-9051-2909d31de8ea","id":"8775e0ee-45b3-49e0-9051-2909d31de8ea","uuid":"8775e0ee-45b3-49e0-9051-2909d31de8ea","title":"数字工厂","normalized_title":"数字工厂","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787523600474","isbns":["9787523600474"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":281,"navigation_url":"https://workshop.closeclaw.top/ai/book/8775e0ee-45b3-49e0-9051-2909d31de8ea","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E5%B7%A5%E5%8E%82","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/8775e0ee-45b3-49e0-9051-2909d31de8ea/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/8775e0ee-45b3-49e0-9051-2909d31de8ea/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/8775e0ee-45b3-49e0-9051-2909d31de8ea","page_url":"https://workshop.closeclaw.top/api/ai/books/8775e0ee-45b3-49e0-9051-2909d31de8ea/page","search_url":"https://workshop.closeclaw.top/api/ai/books/8775e0ee-45b3-49e0-9051-2909d31de8ea/search"},"page":{"printed_page":119,"pdf_page":123,"physical_index":123,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"18b2fa70b29de58c41d8026d3ebaa4c776684ecdc85d8097badb00e702c1c9fd"},"chapter":"第2章游戏工厂 游戏","content":"这种情况不仅适用于斯莫林的质保团队实习生，也适用于整个行业。“90%的雇员都是游戏行业的‘粉丝””，斯莫林柏林办事处的劳资委员会发言人俯瞰着亚历山大广场，用讽刺的语气总结道，“参与这项伟大事业的热情有种宗教感”。②这提高了许多员工接受低薪和长时间工作的意愿，也使得工会很难在这个行业中取得进展。Supgame汉堡办事处的工会秘书长证实了这种说法：“他们都是粉丝’，真心想来工作，因此往往愿意接受低薪和恶劣的工作条件。”①\n\n1第2章|游戏工厂：游戏\n\n①在斯莫林公司柏林办事处的官方访问之外与工作委员会创始人的对话，柏林，2013年12月。\n\n②在斯莫林公司柏林办事处的官方访问之外与工作委员会创始人的对话，柏林、2014年4月。\n\n119","previous_page":118,"next_page":120}