{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"8775e0ee-45b3-49e0-9051-2909d31de8ea","title":"数字工厂","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787523600474","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"8775e0ee-45b3-49e0-9051-2909d31de8ea","id":"8775e0ee-45b3-49e0-9051-2909d31de8ea","uuid":"8775e0ee-45b3-49e0-9051-2909d31de8ea","title":"数字工厂","normalized_title":"数字工厂","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787523600474","isbns":["9787523600474"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":281,"navigation_url":"https://workshop.closeclaw.top/ai/book/8775e0ee-45b3-49e0-9051-2909d31de8ea","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E5%B7%A5%E5%8E%82","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/8775e0ee-45b3-49e0-9051-2909d31de8ea/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/8775e0ee-45b3-49e0-9051-2909d31de8ea/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/8775e0ee-45b3-49e0-9051-2909d31de8ea","page_url":"https://workshop.closeclaw.top/api/ai/books/8775e0ee-45b3-49e0-9051-2909d31de8ea/page","search_url":"https://workshop.closeclaw.top/api/ai/books/8775e0ee-45b3-49e0-9051-2909d31de8ea/search"},"page":{"printed_page":130,"pdf_page":134,"physical_index":134,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"e3e86c3e49b749c193711c3f558655f9e9977e9e48a8539cfe9a0629daa6338b"},"chapter":"第2章游戏工厂 游戏","content":"分层排列。\n\n最后，本章想说明游戏产业劳动力、基础设施和产品的物质性。多人网络游戏会产生大量的数据。庞大的数据量以及休闲玩家、职业玩家通过更快的互联网连接获得的优势，都表明个人电脑、路由器、网络连接和数据中心、光纤电缆以及其他数字连接的物质基础设施的重要性。这些基础设施及其对电力的需求体现了游戏物质性的另一个方面：2006年，尼古拉斯·卡尔(Nicholas Carr)估计《第二人生》(Second Life)中的一个角色消耗的电力与一个普通的巴西公民相当。①\n\n这些计算机和互联网的基础设施与国家边界、劳动力再生产的特定成本、语言技巧、基础支付设施以及许多其他因素相互作用，形成了一幅复杂的经济地图。要将这幅地图概念化，无论是国家经济的概念工具，还是把互联网理解成一个平坦且没有边界的虚构平面，都达不到目的。相反，我们有必要了解，这些全球基础设施的连接和断开意味着边界的倍增与分裂，从而导致劳动力和民工数字的倍增和分裂。\n\n1数字工厂\n\n①Nicholas Carr的博客，2006年12月5日，http://www.roughtype.com/?p=611.\n\n130","previous_page":129,"next_page":null}