{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","id":"ae053936-f6b1-488b-8973-bb2332d1be14","uuid":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","normalized_title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","isbns":["9787308182003"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":790,"navigation_url":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E6%8A%80%E6%9C%AF%E7%A0%94%E7%A9%B6","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/ae053936-f6b1-488b-8973-bb2332d1be14","page_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/page","search_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/search"},"page":{"printed_page":269,"pdf_page":293,"physical_index":293,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"6abb40ef5f2a593dac82c4c6661686b15fd76d9c6ce46ffaaa196bc9416f5427"},"chapter":"第12章 情感与经验方法","content":"要设计此类系统，仅了解已被接受的身体与情绪活动的体验品质是不够的(上一节已讨论过）。模拟我们在现实世界中的经历并无意义(尽管体育游戏或摇滚乐团支持者常常这么做）。相反，我们需要将自己对身体体验的理解转化为新颖的设计。要实现这种转变需要认识到一个事实，即系统可能改变或创造我们在世间的全新的体验及生活方式。该领域的设计研究人员一直想方设法地寻找阐述、分享并证明对于如何设计出丰富的情感、身体和社会体验的系统方面的理解，但这一过程并不顺利。下面，我们将描述他们的部分尝试：阐述在设计过程中产生或通过设计过程而形成的所谓的体验品质，发明，并描述新颖的、能够“触动”我们意识的互动模式及各种设计方法。\n\n第12章 情感与经验方法\n\n269","previous_page":null,"next_page":270}