{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","id":"ae053936-f6b1-488b-8973-bb2332d1be14","uuid":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","normalized_title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","isbns":["9787308182003"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":790,"navigation_url":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E6%8A%80%E6%9C%AF%E7%A0%94%E7%A9%B6","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/ae053936-f6b1-488b-8973-bb2332d1be14","page_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/page","search_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/search"},"page":{"printed_page":"383 / 573","pdf_page":597,"physical_index":597,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"453c80ecb6e3ad26e3d2100526265a5379d1e494bd52e94c377734261dc136ad"},"chapter":"第24章 无处不在的虚拟现实环境","content":"应用及结论\n\n在智能空间，各种实体（如传感器、设备、场所、用户、执行器、内容、服务等)的布置是相互交织的。无处不在的虚拟现实模拟装置(Oh et al.，2009)是无处不在的虚拟现实环境的具体表现，因为该模拟装置是通过适应普适计算与虚拟现实的每个特征而运行的。该模拟装置双向控制现实空间与虚拟空间，操纵着两个空间里的设备。\n\n对普适计算环境的模拟要从传感器、服务及环境等方面对潜在场景进行研究(Reynolds et al.,2006)。要在现实空间同时测试多个实体，需要大量时间与精力。比如，改变现有实体或补充新的实体会产生成本费用，因为此举需要对实体进行安装、试验与维护。在现实空间测试这些实体也很昂贵，通常需要对各种传感器、执行器及大量情境进行测试(Nishikawa et al.，2006)。而且，无论何时测试某个既定框架或基础设施，要彻底调用一切可用实体都是非常困难的。因而，在现实智能屋环境下增加或扩展实体也是困难的，原因在于其结构已经是预先确定好的，一旦改变会带来高昂的成本费用(ArmacandRetkowitz,2007)。\n\n第24章 无处不在的虚拟现实环境\n\n383\n\n573","previous_page":596,"next_page":598}