{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","id":"ae053936-f6b1-488b-8973-bb2332d1be14","uuid":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","normalized_title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","isbns":["9787308182003"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":790,"navigation_url":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E6%8A%80%E6%9C%AF%E7%A0%94%E7%A9%B6","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/ae053936-f6b1-488b-8973-bb2332d1be14","page_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/page","search_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/search"},"page":{"printed_page":516,"pdf_page":540,"physical_index":540,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"8c5fa69b0a0941eba517bfa10318d245a4a1e2a790ce05eb6d3fc27c8959ff29"},"chapter":"第21章物质计算：将技术融入物质世界","content":"压电致动器\n\n图22.3显示的是压电致动器，通过移动设备内的触屏显示模块，可以创\n\n造短暂的局部触觉反馈（Laitinenand Mäenpää，2006)。压电致动器可快速提供位移，但与传统的振动马达系统相比，动能要小得多。科斯基宁等人(Koskinen et al.,2008)进行了三项基于实验室的研究，以确定哪种触觉敲击(出自一套各不\n\n数字技术研究(世哲手册)\n\n516","previous_page":null,"next_page":null}