{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","id":"ae053936-f6b1-488b-8973-bb2332d1be14","uuid":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","normalized_title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","isbns":["9787308182003"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":790,"navigation_url":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E6%8A%80%E6%9C%AF%E7%A0%94%E7%A9%B6","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/ae053936-f6b1-488b-8973-bb2332d1be14","page_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/page","search_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/search"},"page":{"printed_page":720,"pdf_page":744,"physical_index":744,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"8d354bc30c15b539b52fd09b3a85d243d3394557fc99189154ebfd3d9ad9bfad"},"chapter":"第30章 学界与业界的相互作用：人机交互与扎根创新","content":"Crang,M.克朗，165\n\nCrayResearch 克雷研究，17\n\nCrick,F.克里克，15\n\nCritical Design批判式设计，286—305aesthetics审美,296—7evolution演化,297—8examples案例，289-96features特征,296—7and Human-Computer Interaction 批判式设计与人机交互，286,298-301\n\ncultural HCI,doing做有人文素养的人机交互，138-9layered 分层,296origins起源,287-9speculative vs. real推测还是真实，296tension紧张，296另见design considerations;Researchthrough Design(RtD)设计考虑因素；基于设计的研究范式\n\ncritical interpretation 批判解释，136\n\ncritical theory of technology 技术的批判理论，121-9background背景，122—4democratic rationalization民主合理化，121,125-7fast foodand family dinner comparison快餐与家宴的比较，125formal bias 形式偏见，121,123,124instrumentalization theory工具化理论，124-5,127,128massively multiplayer online games(MMOGs）大型多用户在线游戏，128online education andtechnical code在线教育与技术编码，127-8\n\nprevious applications以往的应用，127  \n-9\n\ncriticism批评，136\n\nCrook,C.K.克鲁克，36\n\nCross-Reality project跨现实项目,377\n\ncross-sectional research横向研究，82—3\n\ncrowd wisdom 集体智慧，37—8\n\nCSCL (Computer Supported Collaborative Learning）计算机支持的协作学习，36一 7,407\n\nCSCW (Computer Supported CooperativeWork）计算机支持的协同工作，148，152,193-5,217,223\n\nCsikszentmihalyi,M.契克森米哈，134,175\n\nCullen,C.卡伦，161-2\n\ncultural completion文化完整性，185\n\ncultural HCI,doing做有人文素养的人机 交互 aesthetic experience 审美体验，137—8\n\nCritical Design 批判式设计，138—9developingability开发能力，135—7methodological innovations方法论创新，139-41practice实践，137—41\n\nculturalprobes 文化探究,299,465\n\ncultural rituals文化礼仪，87\n\nCultural Studies 文化研究，89—90,412\n\n数字技术研究(世哲手册)\n\n720","previous_page":719,"next_page":721}