{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","id":"ae053936-f6b1-488b-8973-bb2332d1be14","uuid":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","normalized_title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","isbns":["9787308182003"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":790,"navigation_url":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E6%8A%80%E6%9C%AF%E7%A0%94%E7%A9%B6","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/ae053936-f6b1-488b-8973-bb2332d1be14","page_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/page","search_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/search"},"page":{"printed_page":735,"pdf_page":759,"physical_index":759,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"bb6953b4aea1ac02fcee461a0d09ce75ffa206536078c7093eeb570e624db227"},"chapter":"第30章 学界与业界的相互作用：人机交互与扎根创新","content":"127,128\n\nintegrated graphics 整合图形,23\n\nIntelligent Learning 智能学习Environments/IntelligentTutoringSystems（ITSs）环境/智能教学系统，443\n\nintensity,cutaneous perception 皮肤知觉的 强度，345\n\nintentionality意向性，148,149,165\n\ninteraction analysis, modeling learner's affect basedon基于交互分析的学习者 情感建模，454\n\ninteraction criticism交互批评，136,139\n\ninteractional framings, vs. representational 表征结构与交互结构的比较，47\n\ninterdisciplinary approaches,tangibles 有形交互研究的跨学科属性，312\n\nintergenerational online friends代际在线好 友，437\n\nInternet 互联网access toinformation信息获取，58,59，60,66anddepression互联网与沮丧，76digital technology research数字技术研究，31,34,35excessive use,as mental disorder 过度使用网络，心理紊乱，72—4\n\ninformation exchange,online在线信息交换,63,64online communities 在线社区,64aspublic good作为公共产品的互联网，111\n\nInternet addiction（IAD)网络成瘾，72\n\nInternet Addiction Test(IAT)网络成瘾检测，73\n\ninternet relay chat（IRC）互联网多线交谈，224\n\nInternet Use GamingDisorder 网络游戏障碍，73-4\n\nInterpretivism解释主义，195\n\nintersubjectivity主体间性，148,149\n\ninterviews 访谈,193,221\n\nin-the-wild(real world/workplace) studies 野外（真实世界/工作场所）研究 contrasted with laboratory based studies 与基于实验室研究的对比，359-73 summary of differences 差异总结,369 ethnomethodologyand conversation analysis常人方法论与谈话分析，225 -6 large wall displays大型显示墙，362-4 pros and cons 利弊，360-2 tabletops桌面,367-9\n\nintimacy,mobile私密性，移动，96,97\n\nintrinsic motivation内在动机，65\n\nIntrona,L.D.因特罗纳,106,110,111\n\nintroversion,vs. shyness内向与害羞的对 比，78\n\ninvention 发明，463—4\n\niPhone一款智能手机，24,88,94,95-6，97,394,460\n\niPod use音乐播放器iPod的使用，139\n\nIsbister,K.伊斯比斯特，175,183\n\nIshii,H.石井,148,271,272,333\n\n索引\n\n735","previous_page":734,"next_page":736}