{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"ae053936-f6b1-488b-8973-bb2332d1be14","id":"ae053936-f6b1-488b-8973-bb2332d1be14","uuid":"ae053936-f6b1-488b-8973-bb2332d1be14","title":"数字技术研究","normalized_title":"数字技术研究","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787308182003","isbns":["9787308182003"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":790,"navigation_url":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E6%8A%80%E6%9C%AF%E7%A0%94%E7%A9%B6","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/ae053936-f6b1-488b-8973-bb2332d1be14/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/ae053936-f6b1-488b-8973-bb2332d1be14","page_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/page","search_url":"https://workshop.closeclaw.top/api/ai/books/ae053936-f6b1-488b-8973-bb2332d1be14/search"},"page":{"printed_page":758,"pdf_page":782,"physical_index":782,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"3e5c2b56e35032d5c9a755bbd95ce1a4e27796fff2e8554c3ab0fe84a593dd53"},"chapter":"第30章 学界与业界的相互作用：人机交互与扎根创新","content":"topoanalysis 场所分析，163\n\nTopobo一种可以记忆并再现物理动作，帮助孩子们了解运动与运动力的积木，309,311\n\nTopophilia 恋地，167\n\ntouch,sense of触觉,342,344,345,351 active and passive主动触觉与被动触觉， 348\n\n另见 haptic interfaces触觉界面;perception 感知\n\ntraditional computer-mediated communication technologies“传统的”以电脑为中介的 交流技术，64\n\ntransactionalsearchneeds交易类搜索需 求，61\n\ntransfer scenarios剧情转换，181,466,471-2\n\ntransistor 晶体管，17\n\ntransparency 透明，146\n\nTroshynski,E.特罗,179\n\nTruong,K.N.张,65\n\nTuan,Y.-F.段,166-8,170\n\nTufekci,Z.蒂费克奇，433\n\nTuring,A. M. /TuringMachine 图灵机,9, 14,15,17,24\n\nTurkle,S.特克,30,74,89\n\nturn to technology技术转向,88\n\nTurner,P.特纳，169\n\nTurner,S.特纳，169\n\nTurvey,M.特维，132\n\nTwitter一家美国社交网络及微博服务的网站,22,24,37,375,390behavioral trace data,online communities行为踪迹数据，在线社区，237,239,2452-sigma effect, learner modeling二西格马效应，学习者建模，444\n\nU\n\nUbiComptechnologies普适计算技术，153-4,278\n\nubiquitous computing 普适计算,30,43,71, 109,159,376\n\nUbiquitous Virtual Reality (ubiquitous VR）无处不在的虚拟现实，374-86 application应用，382—4 content ecosystem in ubiquitous virtual reality environment无处不在的虚拟现 实环境中的内容生态系统，379—82 definition定义,377—82 features特征，378-9 future computing environments 未来的 计算环境，375-7\n\nUbiREAL一个模拟器，用于开发与检测智能空间中的应用，383\n\nUCAM一个支持情境感知系统的软件架构，377\n\nUCC（user created content）用户创造内容,94,95,96\n\nUltraCane system一个旨在帮助有视力障碍用户的系统，344\n\nunderdetermination非充分决定性，123—4\n\nUnderkoffler,J.恩德可夫勒，148\n\nUNESCO联合国教科文组织，404,405\n\n数字技术研究(世哲手册)\n\n758","previous_page":757,"next_page":759}