{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"bbcce9bd-b637-4fa6-8a80-dadabab80104","title":"数字化生存 20周年纪念版","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787121307362","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"bbcce9bd-b637-4fa6-8a80-dadabab80104","id":"bbcce9bd-b637-4fa6-8a80-dadabab80104","uuid":"bbcce9bd-b637-4fa6-8a80-dadabab80104","title":"数字化生存 20周年纪念版","normalized_title":"数字化生存20周年纪念版","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787121307362","isbns":["9787121307362"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":362,"navigation_url":"https://workshop.closeclaw.top/ai/book/bbcce9bd-b637-4fa6-8a80-dadabab80104","title_url":"https://workshop.closeclaw.top/ai/title/%E6%95%B0%E5%AD%97%E5%8C%96%E7%94%9F%E5%AD%98%2020%E5%91%A8%E5%B9%B4%E7%BA%AA%E5%BF%B5%E7%89%88","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/bbcce9bd-b637-4fa6-8a80-dadabab80104/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/bbcce9bd-b637-4fa6-8a80-dadabab80104/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/bbcce9bd-b637-4fa6-8a80-dadabab80104","page_url":"https://workshop.closeclaw.top/api/ai/books/bbcce9bd-b637-4fa6-8a80-dadabab80104/page","search_url":"https://workshop.closeclaw.top/api/ai/books/bbcce9bd-b637-4fa6-8a80-dadabab80104/search"},"page":{"printed_page":193,"pdf_page":264,"physical_index":264,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"638705e02dea79bd79d2e4ca028f6cc1c101cfa20ca403e3befa9e858596e2df"},"chapter":"20周年纪念版 数字化生存 一本影响千百万人的互联网启蒙经典著作","content":"4. 从游戏中学习\n\n学习的乐趣\n\n当麻省理工学院的媒体实验室在1989年首次开展LEGO/Logo实验[1]时，汉尼根小学（HenniganSchool)从学前班到六年级的孩子们在LEGO管理人员、学术界和新闻媒体面前演示实验的成果。一位来自一家全国性电视网的热切的女主持人在闪亮的镁光灯下逼问一个小孩：这种形式是否不只是好玩的游戏而已？她想从这个8岁孩子口中逼出一句典型的、机敏的、能够吸引观众的话。\n\n孩子显然吓呆了。最后，当女主持人连问了三次、镁光灯的热度也越来越高之后，这个满头大汗、恼羞成怒的小孩直愣愣地看着摄像机说：“对，是很好玩，就是玩起来太费脑子了。”\n\nPart 3| 数字化生活\n\n193\n\n[1] LEGO为一种玩具积木名称，而Logo则是一种计算机辅助教学语言，1970年由麻省理工学院开发，特别简单易学，尤其适于儿童。","previous_page":192,"next_page":194}