{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"d1f3dc6a-3dfa-4b81-8789-775552c3df1b","title":"一般数据、虚体与数字资本历史唯物主义视域下的数字资本主义批判","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787214262905","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"d1f3dc6a-3dfa-4b81-8789-775552c3df1b","id":"d1f3dc6a-3dfa-4b81-8789-775552c3df1b","uuid":"d1f3dc6a-3dfa-4b81-8789-775552c3df1b","title":"一般数据、虚体与数字资本历史唯物主义视域下的数字资本主义批判","normalized_title":"一般数据虚体与数字资本历史唯物主义视域下的数字资本主义批判","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787214262905","isbns":["9787214262905"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":289,"navigation_url":"https://workshop.closeclaw.top/ai/book/d1f3dc6a-3dfa-4b81-8789-775552c3df1b","title_url":"https://workshop.closeclaw.top/ai/title/%E4%B8%80%E8%88%AC%E6%95%B0%E6%8D%AE%E3%80%81%E8%99%9A%E4%BD%93%E4%B8%8E%E6%95%B0%E5%AD%97%E8%B5%84%E6%9C%AC%E5%8E%86%E5%8F%B2%E5%94%AF%E7%89%A9%E4%B8%BB%E4%B9%89%E8%A7%86%E5%9F%9F%E4%B8%8B%E7%9A%84%E6%95%B0%E5%AD%97%E8%B5%84%E6%9C%AC%E4%B8%BB%E4%B9%89%E6%89%B9%E5%88%A4","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/d1f3dc6a-3dfa-4b81-8789-775552c3df1b/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/d1f3dc6a-3dfa-4b81-8789-775552c3df1b/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/d1f3dc6a-3dfa-4b81-8789-775552c3df1b","page_url":"https://workshop.closeclaw.top/api/ai/books/d1f3dc6a-3dfa-4b81-8789-775552c3df1b/page","search_url":"https://workshop.closeclaw.top/api/ai/books/d1f3dc6a-3dfa-4b81-8789-775552c3df1b/search"},"page":{"printed_page":149,"pdf_page":163,"physical_index":163,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"e136d04c26b18f5f5a6f48f1fc5f390e24ab255afe3148adda52458e9d87d591"},"chapter":"一般数据、","content":"于是，我们看到的不仅仅是被倒置的提线木偶的关系，而是由游戏角色的拟-生命构成的游戏生态学的关系，即我们依照这一游戏中的拟-生命重新构造出一个世界，这个世界不仅仅是与现实世界分离的游戏世界或虚拟世界，而更重要的是依照着游戏中的拟-生命统一起来的一般世界。由于游戏世界的存在，我们架构世界的经验也发生了变化，也就是说，我们一旦在拟-生命架构的周围世界中建立了新的认识框架，如在《神奇宝贝Go》中建立了捕捉和养成神奇宝贝的框架，这个认知框架就不仅仅只停留在游戏世界中，它会反过来作用于我们与现实世界的关系，如今天的很多游戏玩家更喜欢从经验值和升级的角度来理解世界，这正是游戏世界对现实世界的反噬。在不断数字化的今天我们看到，我们在现实世界中所熟悉的一切，已经被游戏世界的框架还原为一系列游戏式的构造，于是，不是我们的游戏越来越像世界，而是世界变得越来越像游戏。新的世代将生活在数字游戏架构的生活世界里，这才是属于他们的世界，一个需要在游戏式的征服和挑战下被重新分配的世界。\n\n第七章 数字身体\n\n① Alfie Bown, The Playstation Dreamworld, Cambridge: Polity Press, 2018, Pp. 25-26.\n\n149","previous_page":148,"next_page":150}