{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"dde4e586-1def-4457-8ec5-0287b0b0511d","title":"认知 人行为背后的思维与智能","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787300273921","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"dde4e586-1def-4457-8ec5-0287b0b0511d","id":"dde4e586-1def-4457-8ec5-0287b0b0511d","uuid":"dde4e586-1def-4457-8ec5-0287b0b0511d","title":"认知 人行为背后的思维与智能","normalized_title":"认知人行为背后的思维与智能","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787300273921","isbns":["9787300273921"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":290,"navigation_url":"https://workshop.closeclaw.top/ai/book/dde4e586-1def-4457-8ec5-0287b0b0511d","title_url":"https://workshop.closeclaw.top/ai/title/%E8%AE%A4%E7%9F%A5%20%E4%BA%BA%E8%A1%8C%E4%B8%BA%E8%83%8C%E5%90%8E%E7%9A%84%E6%80%9D%E7%BB%B4%E4%B8%8E%E6%99%BA%E8%83%BD","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/dde4e586-1def-4457-8ec5-0287b0b0511d/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/dde4e586-1def-4457-8ec5-0287b0b0511d/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/dde4e586-1def-4457-8ec5-0287b0b0511d","page_url":"https://workshop.closeclaw.top/api/ai/books/dde4e586-1def-4457-8ec5-0287b0b0511d/page","search_url":"https://workshop.closeclaw.top/api/ai/books/dde4e586-1def-4457-8ec5-0287b0b0511d/search"},"page":{"printed_page":102,"pdf_page":113,"physical_index":113,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"016a130676f1d868c1aa541b3ce957e270654411692b1d53fe77117a33b3cbe1"},"chapter":"第三章问题解决","content":"认知\n\n式：当提出要移动第k本书到A的位置时，就去移动k到A。\n\n在解决整个问题的过程中，最重要的一点是，我们怎样得到“问题已经解决”、“目标已经达到”、“这个动作可以做”或“这个动作不能做”的信息，这些信息又是怎样被存到短时记忆里的。我们是通过观察这些书的情况，来检查是否能完成每一个目标的。\n\n实际上，这里只有两个问题：一个是目标是否已经完成了，另一个是我们能否做下一步。如果我们有了目标，但不知道能否实现，那么就应观察客观刺激的当前状态，以取得短时记忆中还没有的信息，指导下一步的动作。所以，以上的产生式系统可以归结为三个产生式：\n\n$$\n\\begin{array} { r } { \\mathrm { T E S T } [ \\mathbf { M } ( x , \\mathbf { A } ) ] : \\mathrm { D O N E } } \\\\ { \\mathrm { C A N } } \\\\ { \\mathrm { C A N } } \\\\ { \\mathrm { C A N T } } \\end{array}\n$$\n\n整个系统的操作可以分成两部分：动作的执行和从外部获得新信息。这些部分构成短时记忆的信息通路（见图3-13）。\n\n102","previous_page":101,"next_page":103}