{"resolved":true,"match_type":"uuid","source_type":"original_book","book_id":"de9b4263-c277-4979-9f00-91fe8d8660f7","title":"差异与重复","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787567591363","requested_by":"printed_page","book":{"source_type":"original_book","book_id":"de9b4263-c277-4979-9f00-91fe8d8660f7","id":"de9b4263-c277-4979-9f00-91fe8d8660f7","uuid":"de9b4263-c277-4979-9f00-91fe8d8660f7","title":"差异与重复","normalized_title":"差异与重复","author":null,"edition":null,"publisher":null,"year":null,"isbn":"9787567591363","isbns":["9787567591363"],"parsed":true,"ai_readable":true,"document_type":"book","page_count":538,"navigation_url":"https://workshop.closeclaw.top/ai/book/de9b4263-c277-4979-9f00-91fe8d8660f7","title_url":"https://workshop.closeclaw.top/ai/title/%E5%B7%AE%E5%BC%82%E4%B8%8E%E9%87%8D%E5%A4%8D","fixed_page_url_template":"https://workshop.closeclaw.top/ai/book/de9b4263-c277-4979-9f00-91fe8d8660f7/page/{printed_page}","path_api_url_template":"https://workshop.closeclaw.top/api/ai/book/de9b4263-c277-4979-9f00-91fe8d8660f7/page/{printed_page}","read_url":"https://workshop.closeclaw.top/api/ai/read/de9b4263-c277-4979-9f00-91fe8d8660f7","page_url":"https://workshop.closeclaw.top/api/ai/books/de9b4263-c277-4979-9f00-91fe8d8660f7/page","search_url":"https://workshop.closeclaw.top/api/ai/books/de9b4263-c277-4979-9f00-91fe8d8660f7/search"},"page":{"printed_page":469,"pdf_page":488,"physical_index":488,"physical_index_base":0,"printed_page_status":"recognized","page_sha256":"571a763d71c4e87b1fc50d86b335f8cfe492eeae4c89e4cb0b6f5a1f2e0de9f7"},"chapter":"第五章 感性物的不对称综合","content":"结论 差异与重复\n\n469\n\n① 参 Eugen Fink,《作为世界之象征的游戏》(Le jeu comme symbole du monde, trad.Hildenbrand et Linden- berg，Editions de Minuit， 1960);亦参阿克塞洛的《朝向行星式思想》(Vers la pensée planétaire，Editions de Minuit，1964)—这两位作者试图从一种与我们尝试解说的观点不同的视角着眼来区分神圣游戏和属人游戏，为的是从中提炼出一种有关“存在论”差异的表述，而这显然是受到了海德格尔的影响。","previous_page":468,"next_page":470}