Crang,M.克朗,165
CrayResearch 克雷研究,17
Crick,F.克里克,15
Critical Design批判式设计,286—305aesthetics审美,296—7evolution演化,297—8examples案例,289-96features特征,296—7and Human-Computer Interaction 批判式设计与人机交互,286,298-301
cultural HCI,doing做有人文素养的人机交互,138-9layered 分层,296origins起源,287-9speculative vs. real推测还是真实,296tension紧张,296另见design considerations;Researchthrough Design(RtD)设计考虑因素;基于设计的研究范式
critical interpretation 批判解释,136
critical theory of technology 技术的批判理论,121-9background背景,122—4democratic rationalization民主合理化,121,125-7fast foodand family dinner comparison快餐与家宴的比较,125formal bias 形式偏见,121,123,124instrumentalization theory工具化理论,124-5,127,128massively multiplayer online games(MMOGs)大型多用户在线游戏,128online education andtechnical code在线教育与技术编码,127-8
previous applications以往的应用,127
-9
criticism批评,136
Crook,C.K.克鲁克,36
Cross-Reality project跨现实项目,377
cross-sectional research横向研究,82—3
crowd wisdom 集体智慧,37—8
CSCL (Computer Supported Collaborative Learning)计算机支持的协作学习,36一 7,407
CSCW (Computer Supported CooperativeWork)计算机支持的协同工作,148,152,193-5,217,223
Csikszentmihalyi,M.契克森米哈,134,175
Cullen,C.卡伦,161-2
cultural completion文化完整性,185
cultural HCI,doing做有人文素养的人机 交互 aesthetic experience 审美体验,137—8
Critical Design 批判式设计,138—9developingability开发能力,135—7methodological innovations方法论创新,139-41practice实践,137—41
culturalprobes 文化探究,299,465
cultural rituals文化礼仪,87
Cultural Studies 文化研究,89—90,412
数字技术研究(世哲手册)
720